These are some variations of my concept character.
This one is the first stage after decided on the basic body shape and design . experimented with colour to get across what i wanted in my character.
These are a couple of variations on my character , small ones which i thought may help with the appeal and personality that would be given off by the appearance of her.
Tuesday, 14 June 2011
Monday, 6 June 2011
Game Ideas(3rd person/fps)
Style: Dead Space, Lost Planet and Ghost recon.
Examples of style:
Type: Free Roam
Items To Collect : Gather up suvivours from a crash.
Time set : Alternate Future
Story: Your spaceship crash's into a uncharted planet. Giant bugs, bugs , creatures. Hostile environment . As the ship was coming into the atmosphere most of the crew evacuated the main ship. While you are on planet you need to go out and find the rest of the crew, Who will aid you in repairing the ship and staying alive in the new environment.
Features: Free roam, Randomly generated Events, Team co - op , Realism mode(where you have to eat drink). Massive environment interaction
Genre: Action/ 3rd person
Examples of style:
Type: Free Roam
Items To Collect : Gather up suvivours from a crash.
Time set : Alternate Future
Story: Your spaceship crash's into a uncharted planet. Giant bugs, bugs , creatures. Hostile environment . As the ship was coming into the atmosphere most of the crew evacuated the main ship. While you are on planet you need to go out and find the rest of the crew, Who will aid you in repairing the ship and staying alive in the new environment.
Features: Free roam, Randomly generated Events, Team co - op , Realism mode(where you have to eat drink). Massive environment interaction
Genre: Action/ 3rd person
Game Idea's (Arcade)
Style : Side scrolling, 2d game which will play a lot like Castle Crashers , Mega man or Original mortal combats.
Examples of Style:
Type: Arcade
Game Play : Side Scroll'r game.
Items To Collect: Completion points
Time set: Made up , swords n stuff
Story
Features: Stage story which means you have to complete it section by section. Boss fights at the end of each stage.
Storyline: You have to get to the top of the hill and save the world from an evil. Its a big hill and you must fight boss after boss after boss to reach the top of the hill upon which you will have to beat the big boss
Genre: Arcade
Examples of Style:
Type: Arcade
Game Play : Side Scroll'r game.
Items To Collect: Completion points
Time set: Made up , swords n stuff
Story
Features: Stage story which means you have to complete it section by section. Boss fights at the end of each stage.
Storyline: You have to get to the top of the hill and save the world from an evil. Its a big hill and you must fight boss after boss after boss to reach the top of the hill upon which you will have to beat the big boss
Genre: Arcade
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